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Wall Heatmap

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Getting Started This article will cover how to create a Wall Heatmap. The Wall Heatmap will generate a heat map of a sectioned wall, similar to how normal heat maps work for slabs. If you are looking for heat map information for slabs, refer to this article. Workflow You can… Read more »

Wet Concrete

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Getting Started This article will cover the Wet Concrete tool found in the Surfaces menu in the Builder Toolbar. The wet concrete tool is a combination of the Debris Filter and Heat map tools. Wet Concrete To use this tool first open the builder tool bar, then select surfaces. Next,… Read more »

Heat Map

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Getting Started This article will cover the creation of a heat map. This offers a powerful tool by coloring the floor points to show varying high and low spots. It is recommended to apply a debris filter before starting this workflow. There are two methods for this type of map… Read more »

Contour Map

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Getting Started This article will cover how to create a contour map. The overview of contour map creation is defining an area to be analyzed, set your settings, and then exporting out your result. We recommend applying a debris filter before moving onto map creation. Creation There are two methods… Read more »

Surface Wizard

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Getting Started The Surface Wizard tool is found in the Surfaces menu in the Builder Toolbar. The Surface Wizard will walk you through a debris filter step followed by either a contour map or heat map. For more information on each of these steps, refer to the articles above.

Debris Filter

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Getting Started This article will go over the Debris Filter. The Debris Filter will attempt to remove any points from your point cloud such as cables, dirt piles, ect. that are on the floor. You can find this tool in the Builder toolbar, under Surfaces. See screenshot below: The Debris… Read more »